Category Archives: 1. design & play
Hazard: The Journey of Life and Portal Aaron and I found these games to be really cool and are using them as inspiration for our own game.
Social Network Games involve the following: symbolic physicality inherent sociability spontaneity asynchronicity As a quick takeaway, here is a framework of design drivers in visual format: Asynchronicity permeates play in social networks: Play takes place in turns, or in individual … Continue reading
“Health is Wealth” is an old saying. Games are very essential for a good health. Therefore, all young men and women should play games. People who play games regularly can maintain a good health. They can develop a muscular body. … Continue reading
Thinkertoys: A Handbook of Creative-Thinking Techniques Google Book Thinkpak, a brainstorming card deck – by Michael Michalko web The Bean Game – trading and politics game Bohnanza Blokus abstract strategy board game – wiki page, and blokus site – voted best game by the … Continue reading